RankingsEvery 15 min13:10
Unit productionEvery 5 min03:10
Attack turnsEvery 1 min00:10
TreasuryEvery 7.5 min05:40
SPEED CHAOS Beta-Age 1.0
A medieval castle overlooking misty mountains and a sunlit valley
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Speed Chaos · Beta-Age 1.0

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Speed Chaos · Beta-Age 1.0

Game Updates

11 Oct 2026, 5:23 pm ACST

Beta-Age 1.0 Launch — 12 October, 9 am Darwin

Build your army. Forge alliances. Fight for the crown. Beta-Age 1.0 opens automatically on Monday 12 October 2026 at 9:00 am Darwin time (ACST, UTC+9:30). This is 11 October at 23:30 UTC. The launch countdown is now live. Start fresh with 15,000 gold, 50 untrained soldiers and 500 attack turns. Compete through treasury raids, espionage and alliance wars, with 250 labelled bot opponents alongside human players. Play in your browser on desktop or mobile. Shadow Horde now has +10% production, Elves have standard production, and the rotating realm boost is disabled for this balance test. The game stays locked until launch. Previous beta updates and standings remain available in Beta Archive. Invite your friends and help shape the first Beta-Age!

11 Oct 2026, 5:15 pm ACST

Beta-Age 1.0 — Realm Balance Update

Realm balance changes are now live for Beta-Age 1.0: • Shadow Horde: unit production bonus reduced from +20% to +10%. • Elven Realm: the -5% unit production penalty has been removed. Elves now receive standard unit production, while keeping their +10% attack and +20% covert bonuses. • The rotating realm boost is disabled for this first balance test, so every realm competes without a timed boost. • Kingdom of Men and Dwarven Holds bonuses are unchanged. At production level 1, Shadow produces 55 units per production payout; the other realms produce 50, before any other applicable bonuses. These adjustments follow a review of previous beta standings. We will use the fresh age to assess balance without inherited officer networks. Beta-Age 1.0 remains locked pending launch.

11 Oct 2026, 4:56 pm ACST

Beta-Age 1.0 — A Fresh Beginning

Beta-Age 1.0 has been prepared with a fresh account and upgrade reset. The game remains locked while the launch time is being arranged. STARTING RESOURCES Every account starts with 15,000 treasury, 50 untrained soldiers and 500 attack turns. WORLD TIMERS Treasury pays every 7 minutes 30 seconds. Unit production remains every 5 minutes, attack turns every minute and rankings every 15 minutes. BOTS AND ALLIANCES 250 bots are active, each with a unique random fantasy name. Surplus bots have been deactivated. All alliances, officer relationships, bot ownership and purchased officer slots have been cleared for the fresh age. FRESH COMPETITION Wars and their scoring records have been cleared along with attack/spy reports, bank transactions and messages. Historical age standings and backups are preserved. BOT OFFICERS Bot officers cost 5,000 XP. Players have 10 free officer slots; each extra slot costs 100,000 gold plus 500 XP. Purchased bots have configurable spending priorities. NEW LOOK AND BETA ARCHIVE The original medieval castle banner is now live. Previous game updates and age-ending rankings, including army, attack, defense and covert, are available through the Beta Archive link.

Beta Archive · Previous updates and standings